“All powerful things begin as still small whispers in the dark.”
— Reppath, Cleric of Venkapor

Iron Notes

Iron notes are physical, paper-based currency — worth exactly what’s written on them, and worth nothing to a fire or a thief’s quick hand until it’s safely banked. Each note is a real item you can carry, trade, drop, or store — there’s no invisible wallet balance until you put money in a bank.

Using Notes

Notes never stack. Each one holds a single dollar value shown in its item lore (e.g. “$100”). To make change or combine cash, use these gestures in your own inventory:

  • Right-click a note (empty cursor) — splits it in half, one half to your cursor, one half stays in the slot. Odd amounts round the cursor half up (a $9 note splits into $5/$4).
  • Left-click an empty slot with a note on your cursor — places the whole note there.
  • Right-click an empty slot with a note on your cursor — peels off exactly $1, leaving the rest on your cursor. Handy for making small change.
  • Click one note onto another (or hotbar-swap them together) — merges them into a single note worth their combined value.

These all work in your own inventory slots even while a Shop, Bank, or chest window is open.

Iron Notes Bank

Banks can be found in Adventure Cities such as Minos, Venkapor, Othamas, and Ban Jal (and possibly other locations). Look for a chest with a sign reading Iron / Notes / Bank — right-click either to open the bank GUI.

  • Deposit: place notes in the deposit slots, then click Deposit.
  • Withdraw: click a denomination button (or Withdraw Max) to quote it, then click that same button again to confirm. Clicking anything else first cancels the withdrawal instead — this confirm step exists so a stray click can’t drain your balance.
  • If you close the GUI without confirming a deposit, your notes are safely returned to your inventory.
  • Exchange: from inside the bank, click the hopper icon for a second window where you can trade raw materials — iron, gold, emerald, diamond, right down to loose iron nuggets — for notes, or notes back for materials, at fixed rates. Same quote-then-confirm pattern as a withdrawal.

Bank chests and signs are protected — hoppers can’t pull from them.

Bank Hours

Banks keep to a fixed schedule — 9am to 6pm, in-game time, every day. Walk up outside that window and the sign will tell you when it reopens rather than letting you in. There’s no rushing it and no exception for any particular city; if you need to bank, plan around daylight hours.

Tips

  • Keep a free inventory slot before withdrawing — the bank won’t issue a note if you’re full.
  • Notes dropped in the world or stored in ordinary chests are still tracked, so they’re never “lost” from the economy.